The beta will be limited in scope it'll only offer four characters: Sub-Zero, Scorpion, Johnny Cage, and Jackie Briggs. Not everyone who signs up will get in immediately, but more players will be added over time. ![]() ![]() In order to qualify, you'll need to have spent at least an hour playing MKX online previously. This creates a smoother gameplay experience and diminishing the feel of lag in online play."īeginning on Tuesday, January 19, you'll be able to sign up to take part in the upcoming beta on the Mortal Kombat website. "This means that our engine will no longer have to wait for both players to agree on input before drawing its results to the screen. This "can be described as a 'roll back, simulate forward' model," Lansdown explained. That sounds great, but exactly how is NetherRealm planning to accomplish that? As Boon's tease suggested, the studio is moving to a model that is "similar in function" to GGPO, the acclaimed predictive netcode system used by a number of other fighting games. It's doing this by "mov away from the dynamic input latency model towards a model that preserves the feel of an offline game more accurately while playing online and maintains a consistent input response." ![]() The beta will feature the "new and improved online play," according to community manager Tyler Lansdown. By clicking 'enter', you agree to GameSpot's
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